﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="MilwormsGameData.Quest">
    <Name>Village Sharan 1/3</Name>
    <Description>Village Sharan is located on the east from our base. There is poverty in the village, many strifes are caused by conflicts over land and pasture. Local population lives of pastoralism and agriculture so try to developed those motivation and negotiation skills.</Description>
    <ObjectiveMessage></ObjectiveMessage>
    <CompletionMessage></CompletionMessage>
    <GearRequirements>
      <Item>
        <ContentName>Items\Candy</ContentName>
        <Count>1</Count>
      </Item>
    </GearRequirements>
    <DestinationMapContentName>MapSharan</DestinationMapContentName>
    <DestinationNpcContentName>Child</DestinationNpcContentName>
    <DestinationObjectiveMessage>Go to the village Sharan and try to get some intel information. Remember use only negotion not force...</DestinationObjectiveMessage>
    <ExperienceReward>0</ExperienceReward>
  </Asset>
</XnaContent>
